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Recent Movie Reviews

67 Movie Reviews

Looks pretty cool. Would've been nice if you included character names and some animation. Good luck!

LecrashPlay responds:

Thanks! And of course

You did a good job, but I think the 2nd half is carried completely carried by the music which is not your own work.

The basic animation on the post black hole entry psychedelics just didn't do it for me. Maybe a different subject could have been used for that scene with more stop motion? Combining the doll and 2d animation was very well executed though.

First half and outro are fantastically done. Great combination of stop motion and 2d. Nice animation overall, keep it up.

WizardoFrank responds:

Yeah the psychedelic sequence was done by one of my groupmates, I would've loved to make something more experimental but that's about all they had time for. Thanks for the critique!

Pretty sweet Blender animation! Loved the warpspeed background VFX. As I was not familiar with Lightforce I took a looksies at the original C64 track, and I gotta say this remix is a banger reimagination.

Don't have much to say about the cute lil narrative of the pilot heading out and overloading their engine to save their buddy. It gives you some additional details to look at when rewatching, which is nice!

The interior shots look great, especially with the reflective engine next to it. Lighting is overall superb! Hoping we'll see more 3D in the future from you :)

Finding it kind of hard to critique anything here without being unreasonable! The foggy asteroids were a bit bland compared to the rest, but that served just fine for letting my eyes rest while listening to the track. It allowed me to zone out a bit while appreciating the ship spinnies.

Recent Game Reviews

24 Game Reviews

Was fun to slip 'n slide through the rooms, controls took a while to get used to. At first I didn't understand that you could only slice the objects with an arrow over it but I figured it out.

Feels a bit like a racing game, of which I haven't played a lot in isometric style. Because of the slipperyness you could say it's a bit like isometric monkey ball.

The music is fitting, upbeat but relaxing at the same time! If it was more pushy/fast I might have given up in frustration :)

The placement of some of the toys in the last level made it almost like a puzzle, punishing you for going too fast in the long lane and bouncing you right back. You get plenty of time to do a round or two without running out of time so it works.

What can I say about the art, it's simply well done and cute. Both the pixel art and splash art. Everything works together nicely :)

Finished the last level with about 20s remaining.

Really fun but kind of dropped off for me personally when the levels started to become more timing based. The levels with very tight enemy and spike timings are less fun. Got stuck on 27. The fast paced music fits the first levels much better than later on where you have to sit still and think a bit.

Well executed, pretty pixel art and original so still 4.5.

Quite fun concept, good execution. Got to wave 12 first try. On the one hand the ad-hoc building makes the game much more fast paced compared to having to build on downtime in between rounds. On the other it's quite difficult to see the difference between some parts, especially as they rotate and such.

I think the game would benefit from giving the player higher bullet speed, to make it easier to hit the parts you want and preserve the ones you want to steal. And decreased enemy bullet speed or lower firing rate would make it easier to dodge and flank. At the moment I need to slap on everything I see to tank the inevitable hits.

Would prefer if having a larger robot didn't punish you with the drastically lowered movement speed. It's already more difficult to maneuver due to the limited space and you're going to take more hits anyway.

Well done on the visuals, good usage of the limited pallette.

Recent Audio Reviews

13 Audio Reviews

One of my fav tracks, can't believe I hadn't 5-starred it yet (probably because I downloaded it and was too busy listening to a bunch of your songs on repeat while gaming back in the day :) )

I can almost see the battletrain! Always dreamed of making a game where you'd build, well, battletrains, just so I could fit this song onto it. Plenty of games have been made where you stick weapons onto a train so it would not have been terribly original. This song slaps regardless!

The instrumental/electronic combo feels a bit like a mishmash, but still epic like Electroman is meant to be! Definitely a worthy revisit.

Haha, got me laughing out loud with that edit.

Digging the song. It's not "Wow, amazing!" but it is good. Just a nice, not too noisy song with a enjoyable melody. Also I'm really no expert on the field and you have gone a long way since. Hooray for useless reviews. :D

TheyCallMeCaudex responds:

Thanks, I really appreciate finally getting a review on this, glad I made you laugh!

I did bamboozle on my bombooter then games came out

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